gstreamermm 1.10.0

Public Member Functions | Static Public Member Functions | Protected Attributes | List of all members
Gst::VideoFrame Class Reference

`#include <gstreamermm/videoframe.h>`

## Public Member Functions
| VideoFrame ()
| VideoFrame (const GstVideoFrame* gobject)
GstVideoFrame* | gobj ()
| Provides access to the underlying C instance. More...
const GstVideoFrame* | gobj () const
| Provides access to the underlying C instance. More...
bool | map (const Gst::VideoInfo& info, const Glib::RefPtr< Gst::Buffer >& buffer, Gst::MapFlags flags)
| Use info and buffer to fill in the values of frame. More...
bool | map_id (const Gst::VideoInfo& info, const Glib::RefPtr< Gst::Buffer >& buffer, gint id, Gst::MapFlags flags)
| Use info and buffer to fill in the values of frame with the video frame information of frame id. More...
void | unmap ()
| Unmap the memory previously mapped with gst_video_frame_map. More...
void | set_info (const Gst::VideoInfo& value)
Gst::VideoInfo | get_info () const
void | set_flags (const Gst::VideoFrameFlags& value)
Gst::VideoFrameFlags | get_flags () const
void | set_buffer (const Glib::RefPtr< Gst::Buffer >& value)
Glib::RefPtr< Gst::Buffer > | get_buffer () const
void | set_meta (const gpointer& value)
gpointer | get_meta () const
void | set_id (const gint& value)
gint | get_id () const

## Static Public Member Functions
static bool | copy (const Gst::VideoFrame& dest, const Gst::VideoFrame& src)
| Copy the contents from src to dest. More...
static bool | copy_plane (const Gst::VideoFrame& dest, const Gst::VideoFrame& src, guint plane)
| Copy the plane with index plane from src to dest. More...

## Protected Attributes
GstVideoFrame | gobject_

## Constructor & Destructor Documentation

## ◆ VideoFrame() [1/2]

Gst::VideoFrame::VideoFrame | ( |  | ) |

## ◆ VideoFrame() [2/2]

Gst::VideoFrame::VideoFrame | ( | const GstVideoFrame * | gobject | ) |
| explicit

## Member Function Documentation

## ◆ copy()

static bool Gst::VideoFrame::copy | ( | const Gst::VideoFrame& | dest,
|  | const Gst::VideoFrame& | src
| ) |  |
| static

Copy the contents from src to dest.

Parameters

  dest | A Gst::VideoFrame.
  src | A Gst::VideoFrame.

Returns
  `true` if the contents could be copied.

## ◆ copy_plane()

static bool Gst::VideoFrame::copy_plane | ( | const Gst::VideoFrame& | dest,
|  | const Gst::VideoFrame& | src,
|  | guint | plane
| ) |  |
| static

Copy the plane with index plane from src to dest.

Parameters

  dest | A Gst::VideoFrame.
  src | A Gst::VideoFrame.
  plane | A plane.

Returns
  `true` if the contents could be copied.

## ◆ get_buffer()

Glib::RefPtr<Gst::Buffer> Gst::VideoFrame::get_buffer | ( |  | ) | const

## ◆ get_flags()

Gst::VideoFrameFlags Gst::VideoFrame::get_flags | ( |  | ) | const

## ◆ get_id()

gint Gst::VideoFrame::get_id | ( |  | ) | const

## ◆ get_info()

Gst::VideoInfo Gst::VideoFrame::get_info | ( |  | ) | const

## ◆ get_meta()

gpointer Gst::VideoFrame::get_meta | ( |  | ) | const

## ◆ gobj() [1/2]

GstVideoFrame* Gst::VideoFrame::gobj | ( |  | ) |
| inline

Provides access to the underlying C instance.

## ◆ gobj() [2/2]

const GstVideoFrame* Gst::VideoFrame::gobj | ( |  | ) | const
| inline

Provides access to the underlying C instance.

## ◆ map()

bool Gst::VideoFrame::map | ( | const Gst::VideoInfo& | info,
|  | const Glib::RefPtr< Gst::Buffer >& | buffer,
|  | Gst::MapFlags | flags
| ) |  |

Use info and buffer to fill in the values of frame.

frame is usually allocated on the stack, and you will pass the address to the Gst::VideoFrame structure allocated on the stack; map() will then fill in the structures with the various video-specific information you need to access the pixels of the video buffer. You can then use accessor macros such as GST_VIDEO_FRAME_COMP_DATA(), GST_VIDEO_FRAME_PLANE_DATA(), GST_VIDEO_FRAME_COMP_STRIDE(), GST_VIDEO_FRAME_PLANE_STRIDE() etc. to get to the pixels.

[C example ellipted]

All video planes of buffer will be mapped and the pointers will be set in frame->data.

The purpose of this function is to make it easy for you to get to the video pixels in a generic way, without you having to worry too much about details such as whether the video data is allocated in one contiguous memory chunk or multiple memory chunks (e.g. one for each plane); or if custom strides and custom plane offsets are used or not (as signalled by GstVideoMeta on each buffer). This function will just fill the Gst::VideoFrame structure with the right values and if you use the accessor macros everything will just work and you can access the data easily. It also maps the underlying memory chunks for you.

Parameters

  info | A Gst::VideoInfo.
  buffer | The buffer to map.
  flags | Gst::MapFlags.

Returns
  `true` on success.

## ◆ map_id()

bool Gst::VideoFrame::map_id | ( | const Gst::VideoInfo& | info,
|  | const Glib::RefPtr< Gst::Buffer >& | buffer,
|  | gint | id,
|  | Gst::MapFlags | flags
| ) |  |

Use info and buffer to fill in the values of frame with the video frame information of frame id.

When id is -1, the default frame is mapped. When id != -1, this function will return `false` when there is no GstVideoMeta with that id.

All video planes of buffer will be mapped and the pointers will be set in frame->data.

Parameters

  info | A Gst::VideoInfo.
  buffer | The buffer to map.
  id | The frame id to map.
  flags | Gst::MapFlags.

Returns
  `true` on success.

## ◆ set_buffer()

void Gst::VideoFrame::set_buffer | ( | const Glib::RefPtr< Gst::Buffer >& | value | ) |

## ◆ set_flags()

void Gst::VideoFrame::set_flags | ( | const Gst::VideoFrameFlags& | value | ) |

## ◆ set_id()

void Gst::VideoFrame::set_id | ( | const gint & | value | ) |

## ◆ set_info()

void Gst::VideoFrame::set_info | ( | const Gst::VideoInfo& | value | ) |

## ◆ set_meta()

void Gst::VideoFrame::set_meta | ( | const gpointer & | value | ) |

## ◆ unmap()

void Gst::VideoFrame::unmap | ( |  | ) |

Unmap the memory previously mapped with gst_video_frame_map.

## Member Data Documentation

## ◆ gobject_

GstVideoFrame Gst::VideoFrame::gobject_
| protected