#include "mesh_io.h"
#include "to_BFXM.h"
#include <vector>
void ObjToXMESH( FILE *obj, FILE *mtl, std::vector< XML > &xml, bool forcenormals );
void ObjToBFXM( FILE*, FILE*, FILE*, bool forcenormals );
string ObjGetMtl( FILE*, string );

