#include "cmd/unit_generic.h"
#include "fireall.h"
#include "cmd/role_bitmask.h"
namespace Orders
{
FireAllYouGot::FireAllYouGot() : Order( WEAPON, STARGET ) {}
void FireAllYouGot::Execute()
{
    parent->Fire( ROLES::EVERYTHING_ELSE|ROLES::FIRE_GUNS|ROLES::FIRE_MISSILES, true );
}
}

